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Stellaris Free Download for PC Full Version
Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.
Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?
Deep & Varied Exploration.
Enormous procedural galaxies, containing thousands of planets.
Explore Anomalies with your heroic Scientist leaders.
Infinitely varied races through customization and procedural generation.
Advanced Diplomacy system worthy of a Grand Strategy Game.
Ship Designer based on a vast array of technologies.
Stunning space visuals.
tellaris was developed by Paradox Development Studio and published by Paradox Interactive. Stellaris was released for Steam on Monday 9th May 2016. The price for this game is £34.99/$39.99. A press review copy was provided for The Hidden Levels.
It was a groggy morning when I was on steam browsing around for upcoming games to see if any of them caught my attention. I suddenly stumbled across this title ‘Stellaris’ which instantly grabbed me by the font of the text upon a very abstract image. Upon closer inspection my cravings and demands for a space exploration game suddenly peaked as soon as my eyes browsed the pictures and videos behind Stellaris.
I have never before been interested in tactical space games, this was all new to me. Just like the whole idea behind the game. Starting on a planet and then exploring space. The fear of the unknown, the fear of not knowing what is next. I was very scared because I am new to the whole Space Genre and 4X. Before I knew it, twenty hours had passed on this game. Here is what I liked and disliked about the game.
What I liked:
Guided hand – The tutorial on this game comes in three options. Full, tips and none. I am so grateful for the fact that this tutorial really does help, without it I would’ve still been left swimming with the fishes. It’s completely voiced over by an AI robot (Your assistant) who is eager to help you with every menu click and move you make. Once you feel you know the ropes of the game you can happily turn him off in menu and he will disappear into the void.
Shoot me to space – The graphics of this game, the universe are indeed beautiful to look at. From the Sun in the centre of the solar system to the swirling dust clouds on the surface of each planet, I want to be instantly shot into space to the beautiful colors that surround me. Some systems which you explore have Black Holes, Yellow Dwarves and other vortexes which are really stunning to look at.
Lively Galaxy – With a Galaxy size ranging from 100 stars to 1000 stars and with up to 39 AI Empires, the whole galaxy really feels alive and the game suddenly becomes life with the amount of interaction and size. I have yet to scratch the surface of a 1000 star scenario and I’ve been playing for around 15 hours on that one save.
Customisation – The customisation for each empire is crazy. From the character portraits to their traits, names, visions and planet names you can really have a heavily customised empire. You can also go and edit the preset empires to slightly change them too.
M and Ms – The magic m’s are definitely on this game. Multiplayer is a really really good experience. It plays very similar to single player, the only difference is that only the host can pause and move the time. A really great super feature is that you can also save games online and then come back to them later. The other magic M is mod support, the game has extensive support for mods and they said “every aspect of the game is moddable”.
Where did my day go? – I swear it was only an hour. At least it felt that. Before you know it, your day has disappeared. The game has a special talent of taking away that time you have.
What I disliked:
Maybe just a week of playing – The fact time flies when playing this game means you will need a lot of spare time. This game requires a lot of time investment and could easily cost you your job or family. Okay… maybe not that bad… but it still does suck your life away.
Easy? – There is no easy difficulty on the game. Just Normal and upwards. For newbies to the genre like me starting from normal is almost suicidal. Even with 20+ hours invested in the game I have not got to a point yet of seeing if I can actually take over the AI so I cannot comment so much on that but I believe they won’t be a push over. The several jousts me and the AI have had with the combat had ended in me losing mostly although it was not by much and pretty fair.
Settings and sliders – The settings in the game are pretty minimum and there are in fact no graphic settings. I would’ve loved to have options for low, medium, high and ultra but the game seems to have only one setting. The game still runs fine for me however but I believe people who have a lower specified computer will have more issues trying to play the game with no options of lowering quality for playability. Which brings me on to my next point.
1000 stars and max empires – With the maximum stars and 36 empires all playing in one game, the game gets slightly jumpy. The game remains playable however and is still enjoyable. I won’t talk too much about my specifications or in detail but it’s an average PC. (2GB VRAM) and according to the steam stats page it’s better than half the peoples PC’s out there. I know it’s not the best and you can get much better but for the people who may not have that then the game falls into a grey area for running bigger scenarios.
Campaign or Story Mode – I feel a story mode or scenarios which puts you into situations like being outnumbered or two massive Alliances with a back story fighting each other would’ve been really good. The game does have some story in the situation log however but I feel a more dedicated story mode would’ve been perfect for this game.
I came into Stellaris as a novice and was very scared of being unable to handle it. I was delighted however to be able to easily grasp the basics and progress to a point where I did not want to sleep and continue playing all night long. I played a single player game and a multiplayer game in the time I spent playing Stellaris and even though I spent a chunk of time playing the game I did not progress too much into a point of conquering enemies. In fact I only went to war with one of the thirty seven nations and only made contact with 8 in the whole time of me playing the single player game.
The game is real fun and addictive however, so much that I highly recommend it to all my friends, family and viewers. Paradox have really blown my mind with this game and how much I can get lost in the galaxy and far beyond. I would avoid this game however if you wanted to spare your life… but then again… go for it! It’s definitely worth experiencing and I highly recommend this game.
Summary of Pros and Cons
Huge level of customization with 93 species, 15 government types, civilization ethics and civilization traits make for thousands of possible combinations of unique civilizations.
Game does an excellent job combining the RTS mechanics with the 4X style of gameplay by keeping the maneuverability and control of an RTS while also the depth of a 4X game.
Stellaris provides a massive amount of depth when it comes to potential diplomacy between players. Vassal states, alliances, federations all provide players with the building blocks to build up and break down each other’s empires.
There is no tech tree rather you get 3 semi-random choices of technology which prevents a lot of long term strategy and planning from working.
Game suffers from pacing issues as once all the stars are explored there is a lot of waiting around for stuff to finish with nothing to do during times of peace.
Primary weapon and defense technologies are very generic, there are some cool weapons you can get from side quests but 75% of the part upgrades are the exact same thing but with slightly higher stats.
Stellaris is first and foremost a multiplayer game and my recommendation of Stellaris is only as a multiplayer game. As a single player experience the game is lackluster because there is only so much cooperation you can do with the AI and even then the game tends to stagnate once you have explored the entire region. That’s not to say that the AI is bad, but where the diplomatic and governmental systems shine brightest is when they are being used with and against real players. How much enjoyment you get out of the game will be directly based on if you can get your friends together, team up, and blowing each other out of the galaxy.
Game Title ====> Stellaris
Platform: Microsoft Windows
Genre: Simulation, Strategy
Developer: Paradox Development Studio
Publisher: Paradox Interactive
Release Date: 9 May, 2016
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Stellaris System Requirements are described in the content below. With these specifications, the game will run smoothly and graphics would be crystal clear. A machine (CPU) better than these specifications is most beneficiary.
- Processor : Core 2 Duo, INTEL CPU: Pentium IV, 1.4 GHz, AMD CPU: Guron 2.0 GHz
- Operating System : Windows 7, Windows 8, Windows 10
- VGA (Graphic Card) : 1 GB (Nvidia GPU: GeForce FX 5200, AMD GPU: Radeon Xpress 1200 Series)
- RAM : 2 GB or Higher
- DX : DirectX 9.0c
- Sound Card Compatibility : DirectX 9.0c
- Disc Drive : DVD-ROM at 8x Speed
- Network: Broadband Internet Connection or other available connection
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