Dustbowl Free Download for PC Full Version
Dustbowl is an adventure, Indie and role-playing game.
You are just another face trying to survive the aftermath of a terrible event which shook the world. With your father you have made the Hub your home, an underground shelter that protects what’s left of civilisation from the horrors that roam the ruins above. Soon you will be tested, soon you will have to leave your home and enter the wastes!
When the dust falls, great stories are told…
Dustbowl appeared silently on Steam a few days ago. No fanfare, no publicity, one moment silence and the next. *poof* It’s here. A little slice of retro-apocalypse goodness. The brainchild of two developers, Dustbowl is set after the visitations of an alien race who covered the land in a biochemical dust that quite literally rendered the surface of the planet unlivable. A toxic, barren wasteland (drawing inspiration from the UFO afterlight storyline) where what remains of humanity gathers together in small underground shelters, away from danger, away from the light.
Technology has fallen apart, and humanity lives precariously on the cusp of extinction, this is very much the death throes of society, with people still struggling to come to terms with what has happened. Worse, your shelter seems to be suffering a major case of the shakes, prompting the leader of the shelter to call two of the most experienced surface scavengers to a meeting, and to plea to them for assistance. One, your father, reluctantly volunteers to see what is causing the tremors, leaving you alone in the shelter to find your way, and find answers.
Great Storytelling and an Intricate World…
The world of dustbowl is consistent, and very quickly shows itself to be deep, full of characters suffering and broken by the very events that have driven them underground, the survivors in the HUB feel just like that, survivors by necessity. Some showing clear signs of depression, others panicking and more concerned about their own skin, others yet just getting slam drunk because “who cares, the world is going to hell”
And this is just the first area, once you get out into the game overworld, it’s not going to get any more cute and cuddly either, I can assure you of that much. The game overworld is meaty, sporting multiple locations that will require you to either talk, shoot or puzzle your way through them. The game falls somewhere between a Role Playing Game and a point and click adventure, and even borrows some elements from survival sandbox games with thirst, hunger and tiredness being perennial beasts that stalk you every step of the way. In case you’re feeling particularly masochistic, the developers even put in a hardcore mode, which yes, will delete your save file when you die. You will die. This game does not pull punches.
The ambition of the game fights against the engine, which creaks at times…
If there is one criticism I could, and should level at this game, it’s that the game engine (Adventure Game Maker) is almost certainly running at the absolute roof of it’s capability here. The developer has crafted a masterpiece in Dustbowl, but make no mistake, AGM is bursting at the seams to contain this world, every trick and optimisation to cram the content in has been done, and you can almost hear the engine screaming in agony in the background as it works tirelessly to make this thing happen.
In a sense this would be akin to the times when games like Driller came out on the spectrum. Yes, you could push polygons and 3D rendering out on a computer with 128K of memory, but the poor thing creaked, and you could -hear- it creaking. People have asked if more content will be added, it might happen, but the engine is really being pushed here, so it’ll be a case of hammering it in with a wedge in small chunks at a time I think.
This game almost certainly deserves to be a success beyond the developers most optimistic expectations, such that a sequel can happen, but it needs to happen in the same style, just in an engine that won’t beg for mercy when they create this wonderful, vast canvas.
A fine time to run out of ammo…
The combat deserves specific mention. I always felt games like Fallout 3 strayed too far towards “real time” combat, Dustbowl strikes a brilliant balance by being turn based with a reaction-ish based timing sequence for determining if you hit, crit, or miss. Weapons have their own distinct damage ranges, and your power in the game is strictly gear dependent (which means that progressing through the story will directly improve your ability to fight and also to defend yourself against the horrible nasty mutant things). The range of weapons is diverse, even at the early stages you’ll find a goodly selection of pistols and assorted BB based weaponry, I can only assume it will escalate from there.
A fine time to bleed pixels…
The art style is -very- retro. Going right back to VGA style RPG’s of yore, but it works, evoking memories of Wasteland (the original, not even the remade original) and of similar games in that era. It’s a very consistent art style, and the eye to design has been thoughtful and considered. The Subway (your first ‘dungeon’ area) is dingy and foreboding, and even though it’s never explicitly threatening, there’s always that nasty feeling you may be going a little too far from safety.
Dustbowl came literally out of nowhere, and it’s possibly been the most pleasant surprise this year to date. It’s had no press, and no hype, and that’s one of the greatest injustices I could possibly think of, because this is a terrible disservice to what is possibly one of the best RPG’s outside of the AAA releases.
1. Random encounters, from combat, points of interest, wandering NPCs and Easter Eggs.
2. A simple crafting system, turn your junk into life saving tools.
3. A massive world with over 50 locations to explore and loot.
* Get hungry, get thirsty, get sick, stay alive relying on your wits and skill!
* A huge main quest line that takes the player across the blistering wastelands.
* Each NPC has a unique character portrait bringing the world to life.
Game Title ====> Dustbowl
Initial release date: May 18, 2015
Genre: Adventure, Indie, RPG
Developer: The Pompous Pixel
Publisher: The Pompous Pixel
Platform: Microsoft Windows
Dustbowl characters have been developed. Dustbowl gameplay is very easy to understand and to play frequently. Gameplay, trainer, cheats, and review can also be search out for more details. We have just provide system requirements, cheats and Dustbowl free download link for our visitors. Highly compressed the game is. Download 2015 PC Games for free and play with new features. Dustbowl is a new pc game 2015.
Dustbowl System Requirements are described in the content below. With these specifications, the game will run smoothly and graphics would be crystal clear. A machine (CPU) better than these specifications is most beneficiary.
- Processor : Core 2 Duo, INTEL CPU: Pentium IV, 1.4 GHz, AMD CPU: Guron 2.0 GHz
- Operating System : Windows 7, Windows 8, Windows 10
- VGA (Graphic Card) : 1 GB (Nvidia GPU: GeForce FX 5200, AMD GPU: Radeon Xpress 1200 Series)
- RAM : 2 GB or Higher
- DX : DirectX 9.0c
- Sound Card Compatibility : DirectX 9.0c
- Disc Drive : DVD-ROM at 8x Speed
- Network: Broadband Internet Connection or other available connection
- Free HDD Space : 1 GB or Higher
Dustbowl PC game has cheats. In order to read Dustbowl cheats, just visit cheatbook database and download this cheatbook 2015. Also download Cheatbook 2014. This Cheatbook database contains cheats for other most popular video games for PC, Play stations, and other platforms.
Install Dustbowl pc game in this simple manner:
- Download : The game in installer form
- Install : The .exe file
- Accept : The terms and conditions for smooth installation. Wait till complete installation
- Play : The game and have a FUN!
- Support : the web, which game you truly enjoy!
Dustbowl Free Download PC Game Full Version
Dustbowl Free Download links have been collected from different sources. If there is any problem in Dustbowl Free Download, please contact us. We need your feedback about Dustbowl Free Download in the comments below.